
Fujiko is naturally very interested, as are Lupin and Jigen.
Lupin III: Travels of Marco Polo Another Page: Gold is mentioned as part of the Another Page treasure. Jack wants to come back after that but the rest of their team had found gold meanwhile - at the end he's the only one who comes back. The Ice Wanderer tells the story of young Jack London and his friend being saved by the titular wanderer while looking for gold in Alaska during winter. After tricking Danglars into losing all of his wealth in the stock market, the Count lures him onto a spaceship with an interior constructed mostly of gold bars, which he then sends hurtling into the depths of space where Danglars will die a very rich man. Gankutsuou: The Count's revenge plot against Danglars revolves around the latter's Gold Fever. Contrast with Worthless Yellow Rocks, where someone regards gold (or something else generally considered valuable) as useless junk. Related is Apple of Discord, where greed might not be the primary motivation, but the end result still turns out to be a free-for-all. See also Artifact of Attraction, Money Fetish, Prospector and especially Greed. While this pernicious disease can affect almost anyone, western dragons, dwarves and crazed prospectors seem to be particularly vulnerable to its effects. Foresight is generally one of the first things to go in these situations. In fact, wealthy characters seem even more inclined to take leave of their senses when Gold Fever strikes, most likely because the existing drive which led them to become wealthy in the first place is a fire that Gold Fever is just adding fuel to.ĭont expect anyone to give much thought to what they're going to do with all this wealth, how they'll carry it away, or how they'll defend it and themselves from other people with Gold Fever. And being already insanely wealthy is no protection against Gold Fever. Even the most brilliant and street-savvy of villains can find themselves holding the Idiot Ball when Gold Fever strikes. They're almost certain to bump each other off and/or end up tripping headfirst into a Lava Pit while clutching a golden trinket and hissing insanely: "It's mine! ALL MINE! MIIIII-" *FLOOP!* In fact, the main cause of Karmic Death is a villain's own avarice, and their inability to see what danger they're in while they're trying to satisfy it or the inability to let go when it starts to interfere with their immediate chances of survival (like if they're stupidly trying to drag heavy gold bars with them and are thus caught in a Death Trap that they'd otherwise have been able to evade). Villains who have been infected with Gold Fever don't make out nearly as well as heroes. until it inevitably occurs to them that they'd be even richer if they didn't have to share it with all these other fellows. But all of this will be forgotten the very instant that the wealth is in sight: people will rejoice, stuff bags and pockets with treasure and obsess over how rich they now are. Sometimes, if the characters in question are expecting to gain a great deal of wealth through whichever means, they may consciously try to avert this trope and plan to split the wealth fairly and only take what they can carry or need for a comfortable life. The actual source of wealth can be almost anything - a rich mine or deposit, a successful bank heist, buried Pirate Booty, the spoils of war, a dragon's treasure - but the effect will be the same. This typically manifests as single-minded greed and jealousy, with characters putting their newfound need to hoard wealth above any previous goal or attachment that they may have had.
Characters who come across a trove of gold (or silver, gems, cash or other treasure, but most often yellow gold) will almost inevitably become obsessed over it to the point of near lunacy. There's something about it that just gets to people's heads, something beyond its simple monetary value.
Those who have it can't let it go, those who don't have it covet it.